Massive Update For FCP X
Apple today (January 31, 2012) announced a rather big update for it’s professional video editing software, FCP X, rather modestly, calling it version 10.0.3. Having seen what the update has, I would have thought it was more like a full digit update, something more along the lines of 10.1.0!
This update made me realise just how far things have come; an email press release from Aple announcing it’s launch and moments later I was on the Mac App Store downloading the updates for the suite; Compressor, Motion and of course, FCP X.
Much has been said about FCP X not being ready for the pro environment and a bandwagon of people not really knowing what this means have joined in. Certainly before this update, editors working within a broadcast house or film company where lots of collaboration, specialist PCIe cards for monitoring on reference broadcast monitors, waveform displays and vectorscopes, multi cam work and so on are part of the workflow, were definitely left wanting.
Version 10.0.3 though goes a long way to answer these needs. After attending a press briefing and demo at Apple’s London HQ, I am very impressed with all that has been done. FCP X was launched in June 2011 and had it’s first update in September of the same year. Now on January 31, 2012, it has had what I consider a huge update and one which should bring it in favour with professional editors. FCP X was pretty much perfect for smaller productions and sole video DSLR shooters already, but with this update, it’s even more capable.
The biggest news for me personally is that it is now fully Multicam capable, offering up to 64 angles! What’s more, all the cameras used (angles) and external audio, can all be synchronised and lined up in seconds! You can even choose the method of synching; audio, time code, markers or time of day from EXIF. With audio, one can even specify the separate audio clip (one often records audio separately on an audio recorder for best results) to be used as the main audio and the audio from the various cameras is then ignored when you come to edit. There is also a very useful and easy to use Angle Editor to handle the multi cam clips. Genius.
Another huge update is the way plugins are used and this has opened the doors for companies like Red Giant with their superb Magic Bullet Looks and GenArts popular Sapphire Edge to bring out their plugins. This is due to the updating of the FxPlug architecture. Rather surprisingly and very much welcome, updates in the XML has also led to Intelligent Assistance launching 7toX – a way to transfer your FCP 7 Projects to FCP X! I had to question this several times as it was completely unexpected; to say this is absolutely useful would be putting it mildly!
Another new ability which brought a smile to my face as I realised the creative possibilities is FCP X’s ability to now handle layered Photoshop PSD files. The image is imported as a compound clip and each layer can be edited independently; an easy and fast way of achieving After Effects effects.
Revisiting the ability to run Broadcast monitors, on non Mac Pro setups that cannot use PCIe cards, there are Thunderbolt boxes from various suppliers which will allow such equipped Macs to also take advantage of this feature, allowing the use of Vectorscopes, Waveform Displays and calibrated specialist Broadcast Monitors.
There are also advanced Chromakey capabilities too which not only work accurately, but surprisingly quickly too.
All in all, this is a huge update and has really elevated FCP X from it’s earlier version 10.0.0 which I reviewed on launch. This update hasn’t only made it even more ideal for the solo film maker and editor, perhaps working with DSLRs, but also brought it much, much closer to being suitable for the professional video editor working in a collaborative studio and having specialist hardware needs.
I for one do not miss FCP 7; roll on FCP X!